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The shackled city pdf
The shackled city pdf




The player characters are asked to rescue Zenith Splintershield, a dwarf who has been missing since heading into the Underdark to fight evil. Baxa, Jeff Carlisle, Mark Jackson, Mark Nelson The player characters presumably track down and recover the stolen wands. Magical wands of "control water" normally used to control the flooding are stolen and taken to a lair below the city. In this adventure the city of Cauldron is threatened by flooding during the rainy season. The goblins are led by a vampiric bugbear, the eponymous Drakthar. The player characters track the goblins to a hideout in a series of caves below the city that lead out the side of the mountain. Small bands of goblins raid and vandalize the city. The trail leads to a slaver operating from Underdark passages below the city. The player characters investigate recent kidnappings. The Adventure Path consists of the following scenarios:Ĭhuck Lukacs, Val Mayerik, Christopher West ( cartography for entire series) The adventures are designed to begin with first level characters and to end with characters at or near twentieth level, taking them through twelve distinct adventures that span basic dungeon crawls, urban adventures, political intrigue, and even extra-planar excursions.

the shackled city pdf

The Adventure Paths were widely lauded throughout the gaming industry, and the collected issues of Shackled City, including extensive background and location notes on Cauldron and its residents, were nominated for and received multiple ENnies in 2006. Cauldron itself is nominally located in the World of Greyhawk, although the series is designed to be easily adapted to other D&D campaign settings. Shackled City is primarily set in the city of Cauldron.






The shackled city pdf